![]() Sometimes, what the audience DOESN'T see can have more of an impact. Make sure your content is good, and then look for ways to best illustrate the story. What was it about those movies that pulled you in? I doubt it was the effects. ![]() Think about the types of movies - long or short - that made you want to watch them again and again. Listen to guns1inger: STORY FIRST! The content is more important than effects. Trying to master any single one of this is a full-time exercise, so don't bite off more than you can chew. But they need to be used to learn techniques that are then applied in an original manner, not to simply replicate as your own work.īut if you want to do this, you have to be realistic. Some, like Andrew Kramer's Video Co-Pilot, are essential. I have no problems with online tutorials as a resource. ![]() If you are serious, pick one package and learn it. The other thing that clip tells me is that he spends a lot of time downloading pirate versions of software so he can play along with the tutorials.Īlthough there is the occasion clip of interest on youtube, the vast majority are cheap, cheesy, and/or cliched because they are just like that one - slavish copies of someone else's tutorial. I suspect if you gave him anything original to do he would fail, and fail badly.Įverything he did there could be done in After Effects, without any extra plugins. Why ? because every effect in that shot is based on simple tutorials found on the net, followed slavishly, and shows no originality of thought, process or design. That is a demo reel of someone trying to get a start in the industry, and honestly, it is not impressive. All of them are aimed at different areas of the process, and may be used in combination, but none does it all (Houdini comes close with it's built in compositor and incredible particle engine).Įach will take weeks or months of dedicated effort to simply become proficient in the basics.Ī better start to your quest would be to say what it is you need to achieve, and seek advice on the best way to go about it. None of them have a "Make Special Effects" button. It's competition includes IXS and Houdini, and to a lesser degree 3D Studio Max.Īll of these are complicated. Competition includes Autodesk Combustion, Eyeon's Digital Fusion, Apple's Shake or Digital Domain's Nuke, amongst others. It is mostly 2D, although it has a powerful pseudo 3D tool set that can do great things in the hands of someone who knows it well. It is no better or worse than Vegas, FCP or Media Studio Pro.Īfter Effects is a motion graphics and compositing tool that is very powerful. Adobe Premiere is an editor that supports plugins, but is not a special effects tool.
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